Archive for July, 2007

Tuna Pitch

Tuesday, July 24th, 2007

Helps you tune your guitar (or any similar instrument), with 5 built-in presets, and the option to set all six strings to any note. Also, with the standard EADGBE tuning, there are Drop D, Drop C, Open G, and Open D tuning presets. All this from the comfort of your Dashboard!

I discovered Tuna Pitch while browsing the widget library at Apple.com last night. At the time, my acoustic was equipped with the Seymour Duncan Woody and plugged into my Apogee, so I figured why not give it a go. I was pleasantly surprised that it worked as advertised. It’s rare that I find a widget that is as useful as this.

“my black-sand covered toes”

Monday, July 9th, 2007

my black-sand covered toes
flickr photo be gudrun9

Tom Wiltshire’s Electric Druid Synth DIY pages

Friday, July 6th, 2007

Electric Druid Synth DIY pages.

“I’ve finally got around to something that has been a dream for a long while - building my own synthesizer… So far, I’ve managed to write firmware for two devices, a voltage-controlled LFO and a voltage-controlled ADSR envelope generator, modelled on the CEM 3312 and SSM2056.”

I have a love/hate relationship with sites like these. On one hand, the material is fascinating, and I gain a lot of insight on various ways to approach instrument design in Csound. On the other hand, I sooo wish I had the time to hone my soldering iron skills and learn to program for a microcontroller. There must be something entirely satisfying with the hands on approach.

Link via Matrixsynth.

Modular Instruments Part II

Monday, July 2nd, 2007

The Csound Blog
Issue #10

In the previous blog, “Modular Instruments“, I presented an instrument design model that takes advantage of Csound’s modular nature by breaking the common instrument structure apart into three elements: Synth Engine, Memory and Interface. (SEMI)

In todays blog, I create a new synth named MonoSynth based on the original SEMI Simple synth by replacing the zak memory with a memory core based on the chn opcodes, extending functionality of the engine, introducing modulation parameters, and by incorporating a method that links instances of instruments into an audio chain from within the score.

Topics:

  • Modular Design
  • chn
  • Memory
  • Signal Routing
  • Modulation Instruments

More at The Csound Blog. For more information about Csound, please visit cSounds.com.